So, last time there was actually a lot of interest in the new Planetside, so I’d like to get a little more info out there. Starting with basic things like who everyone is, and faction benefits, then going on to the delicious scraps of info we’ve been fed so far. First and foremost, the best news of it all. PlanetSide 2 is free-to-play, and will feature a cash-shop like what’s found in League of Legends. Power won’t be for sale, but you can buy convinence items and cosmetic changes. Hard to think of anything they can do to make Vanu look more amazing though.  Hopefully we can generate even more interest in the game and give a long, long life. Part of the joy of PlanetSide is the massive battles and the world filled with constant warfare. So, let’s start with the basics; the Three Empires.

Terran Republic:

One of the more common in promotional materials (that I’ve seen), the Terran Republic are loyal to the Earth government that has been cutoff ever since Auraxis lost it’s connection with Earth. The TR weapons and vehicles focus on speed above all else, whether it is vehicle speed or rate of fire, the Terran Republic can’t be matched in terms of speed. They are also more reliant on numbers than the other factions, needing more people to fill the air with as many bullets as they possibly can. Their designs also tend to be fairly fluid and slender. Good choice if you want to be group oriented, to bring the most out of your Empire’s strengths.

New Conglomerant:

The New Conglomerant are the second of the three Empires, and are a group of misfits ranging from massive corporations to thieves and terrorists. Their weapons may not be as state-of-the-art as the Terran Republic’s, but don’t let that fool you. In terms of raw power, nothing can beat the NC. Their weapons and vehicles pack the biggest punch and will hurt like hell if you happen to be caught by them. They also tend to be more armored than what you’d expect, but all that firepower and armor comes with a cost, and they aren’t the most mobile of the empires. Their designs tend to be extremely bulky and have more than a few sharp angles. Good for more solo (relatively speaking, you will still need backup) players, giving a bit more punch to make up for a lack of numbers.

Vanu Sovereignty: 

The third and favorite Empire of mine, the Vanu Sovereignty. The VS are a group of transcendentalists who believe the ultimate evolution of humanity can only be achieved by incorporating more of the ancient Vanu technology. As a result, their armor and weapons tend to be the most out there, having lasers and plasma where other empires might use bullets. While the Vanu Sovereignty aren’t the hardest hitting or quickest of the Empires, their mobility is second to none. While the Terran Republic may be quicker, the VS have greater mobility with anti-gravity technology. While the New Conglormerant hit harder, they can’t match some of the utility the VS bring to the table. Though, I could be biased about this. Maybe. Vanu design is more out there, with triangles and overlapping metal plates. Also, their color is purple. Whats not to love? Good faction for players who want to abuse the greater mobility of the vehicles or use the different weapons the Vanu have at their disposal.
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